Please find below some papers and books that we have read in order to develop this project.
- Alvarez, Ignacio, et al. “Designing driver-centric natural voice user interfaces.” Adj. Proc. AutomotiveUI’11: 42-49.
- Alvarez, Ignacio, et al. “Emotional Adaptive Vehicle User Interfaces: moderating negative effects of failed technology interactions while driving.”
- Black, Michael J., and Yaser Yacoob. “Tracking and recognizing rigid and non-rigid facial motions using local parametric models of image motion.” Computer Vision, 1995. Proceedings., Fifth International Conference on. IEEE, 1995.
- Broy, Nora, and Sonja Rümelin. “Natural Visual User Interfaces–Beyond Input Modalities.” (2012).
- Chiesa, Mario, and Antonio Solinas. “AutoNUI dilemma: to drive or not to drive?.” AutoNUI–Automotive Natural User Interfaces (2011).
- Dahlberg, Joakim. Eye tracking with eye glasses. Diss. Umeå University, 2010.
- Díaz Hernández, Rubén. “Rendering stereoscopic 3D images in cylindrical spaces.” (2011).
- Diewald, Stefan, et al. “Gamification-supported Exploration of Natural User Interfaces.”
- Diewald, Stefan, et al. “Mobile Device Integration and Interaction in the Automotive Domain.” AutoNUI: Automotive Natural User Interfaces Workshop at the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2011). 2011.
- Gomes de Sá, Antonino, and Gabriel Zachmann. “Virtual reality as a tool for verification of assembly and maintenance processes.” Computers & Graphics 23.3 (1999): 389-403.
- Hendrik Richter, Alexander Wiethoff.”Augmenting Future In-Vehicle Interactions with Remote Tactile feedback “University of Munich (LMU)
- Isleifsdottir, Jonheidur, and Marta Larusdottir. “Measuring the user experience of a task oriented software.” Proc. of the 5th COST294-MAUSE Open Workshop on Valid Useful User Experience Measurement (VUUM). Reykjavik, Island. 2008.
- Karam, Maria. “A taxonomy of gestures in human computer interactions.” (2005).
- Kenny, Patrick, et al. “Building interactive virtual humans for training environments.” The Interservice/Industry Training, Simulation & Education Conference (I/ITSEC). Vol. 2007. No. 1. National Training Systems Association, 2007.
- Löcken, Andreas, et al. “The Car That Cares: Introducing an in-vehicle ambient light display to reduce cognitive load.”
- Mark Hassenzahl, University of Koblenz –Landau,”The Hedonic/Pragmatic Model of User Experience” Economic Psychology and Human-Computer Interaction, Germany.
- Microsoft Corporation, Human Interface Guidelines v1.8, 2013
- Mustafa N.Kaynak,Qi Jian ,Adrian David cheok,Kuntal Sengupta,Zhang Jian,Kochichurg.”Lip geometric features for Human-Computer interaction using bimodal speech recognition” Arizona State University, Tempe, USA.National University of Singapoure, Singapoure.
- Myers, Brad, Scott E. Hudson, and Randy Pausch. “Past, present, and future of user interface software tools.” ACM Transactions on Computer-Human Interaction (TOCHI) 7.1 (2000): 3-28.
- Neßelrath, Robert, and Michael Feld. “Towards a Cognitive Load Ready Multimodal Dialogue System for In-Vehicle Human-Machine Interaction.”
- Norman, Donald A. “Natural user interfaces are not natural.” interactions 17.3 (2010): 6-10.
- O’hara, Kenton, et al. “On the naturalness of touchless: putting the “interaction” back into NUI.” ACM Transactions on Computer-Human Interaction (TOCHI) 20.1 (2013): 5.
- Reinius, Staffan. Object recognition using the OpenCV Haar cascade-classifier on the iOS platform. Diss. Uppsala University, 2013.
- Rümelin, Sonja, and Christopher Rölle. “Using the last steps–exploring natural interaction for automotive use cases.”
- Rümelin, Sonja, Peter Siegl, and Andreas Butz. “Could You Please…? Investigating Cooperation In The Car.”
- Sari Kujala, Virpi Roto, Kaisa Väänänen-Vainio-Mattila, Arto Sinnelä.”Identifying Hedonic Factors in Long- Term User Experience “Tampere University of Technology, Finland.
- Scoditti, Adriano. “A novel taxonomy for gestural interaction techniques: considerations for automotive environments.” 3rd International Workshop on Multimodal Interfaces for Automotive Applications (MIAA). 2011.
- Slambekova, Dana, Reynold Bailey, and Joe Geigel. “Gaze and gesture based object manipulation in virtual worlds.” Proceedings of the 18th ACM symposium on Virtual reality software and technology. ACM, 2012.
- Sundström, Petra, Sebastian Osswald, and Manfred Tscheligi. “From Tangible Bits to Seamful Designs: Learnings from HCI Research.”
- Thomas Schalk, Lana Gibbons: Toward Natural User Interfaces in the Car: Combining Speech, Sound, Vision, and Touch
- Victoria Fang, Lucas Ainsworth.”Designing & Rapid Prototyping a Gesture-Enabled steering wheel “Automotive UI’12, October 17-19, Portsmouth, NH, USA.
- Weinberg, Garrett, Andrew Knowles, and Patrick Langer. “Bullseye: An Automotive Touch Interface that’s Always on Target.”
- Wiethoff, Alexander, and Hendrik Richter. “Hybrid Interactions in the Car.”
- Wu, Yongmeng, Hao Tan, and Jianghong Zhao. “Exploring aesthetics factors of gesture interaction in vehicles: An empirical study of in-car music player.”