Apr, 2018: Zukunftstag 2018. Two pupils of the Gymnasium Horn came to visit the University of Bremen and created their own website with wordpress.

Apr, 2018: We got invited by KUKA to showcase our demo at the European Robotics Forum 2018 in Tampere, Finland

Feb, 2018: The House of Science, Bremen hosts an exhibition about local scientists and science projects with collaborators around the world. One of the featured exhibits is a demo of our Autonomous Surgical Lamps, developed by Jörn Teuber of the Computer Graphics and Virtual Reality group. The exhibition will be open until the 21st of April (photos).

Feb, 2018: The University of Bremen participates in the opening of a research laboratory in Bangkok.

Nov, 2017: 2017 VRST Best Poster Award Winner. Michael Bonfert, Melina Cahnbley, Inga Lehne, Ralf Morawe, Gabriel Zachmann and Johannes Schöning are winning the award for the poster titled "Augmented Invaders: A Mixed Reality Multiplayer Outdoor Game."

Nov, 2017: Organizers of the French VR conference and trade show Laval Virtual immersed themselves into a variety of different virtual environments where they learned about current projects of the Computer Graphics & Virtual Reality lab at the University of Bremen (full report, in German).

Sep, 2017: Founding Everyday Activity Science and Engineering (EASE). EASE is a interdisciplinary research center at the University of Bremen that investigates everyday activity science & engineering. For more Information click here.

Jun 17, 2017: Haptic and hand tracking demos at the Open Campus 2017.

Feb-Apr 2017: David Vilela (Mechanical Engineering Laboratory, University of Coruna, Spain) visited our lab. He is working on benchmarks to compare different intersection calculation methods in collisions, and also different force models.

Feb 2017: G. Zachmann and J. Teuber visited the Mahidol University in Bangkok, Thailand as part of a delegation from the University of Bremen. The goal of the visit was to foster the cooperation between the two universities and lay ground-work for future colaborations.

Jun 2016: Radio Bremen visited our lab to film the works of the Creative Unit "Intra-Operative Information" for a news magazine on the local TV station. Click here for the film at Radio Bremen. And Click here for the same film on our Website.

May 16, 2016: Patrick Lange was honored with the SIGSIM Best PhD Award at the ACM SIGSIM PADS Conference 2016.

Jun 19-21, 2015: G. Zachmann gives invited talk at the DAAD-Stipendiatentreffen in Bremen, Germany.

Jun 2015: Haptic and hand tracking demos at the Open Campus 2015.

Dec 08-10, 2014: ICAT-EGVE 2014 and EuroVR 2014 conferences at the University of Bremen organized by G. Zachmann.

Sep 25-26, 2014: GI VR/AR 2014 conference at the University of Bremen organized by G. Zachmann.

Sep 24-25, 2014: VRIPHYS 2014 conference at the University of Bremen organized by G. Zachmann .

Feb 4, 2014: G. Zachmann gives invited talk on Interaction Metaphors for Collaborative 3D Environments at Learntec.

Jan 2014: G. Zachmann got invited to be a Member of the Review Panel in the Human Brain Project for the Competitive Call for additional project partners

Nov 2013: Invited Talk at the "Cheffrühstück 2013"

Oct 2013: PhD thesis of Rene Weller published in the Springer Series on Touch and Haptic Systems.

Jun 2013: G. Zachmann participated in the Dagstuhl Seminar Virtual Realities (13241)

Jun 2013: Haptic and hand tracking demos at the Open Campus 2013.

Jun 2013: Invited talk at Symposium für Virtualität und Interaktion 2013 in Heidelberg by Rene Weller.

Apr 2013: Rene Weller was honored with the EuroHaptics Ph.D Award at the IEEE World Haptics Conference 2013.

Jan 2013: Talk at the graduation ceremony of the University of Bremen by Rene Weller.

Oct 2012: Invited Talk by G. Zachmann at the DLR VROOS Workshop Servicing im Weltraum -- Interaktive VR-Technologien zum On-Orbit Servicing in Oberpfaffenhofen, Munich, Germany.

Oct 2012: Daniel Mohr earned his doctorate in the field of vision-based pose estimation.

Sept 2012: G. Zachmann: Keynote Talk at ICEC 2012, 11th International Conference on Entertainment Computing.

Sep 2012: "Best Paper Award" at GI VR/AR Workshop in Düsseldorf.

Sep 2012: Rene Weller earned his doctorate in the field of collision detection.

Aug 2012: GI-VRAR-Calendar 2013 is available!

Student Projects


Virtual Coral Reef 3 Multiplayer

The bachelor’s and master’s project „VR CoralReef“ is a simulation of a coral reef located in the Indo-Pacific ocean, developed with the AG CGVR of University Bremen, Germany.


A simulation of an Autonomous Underwater Vehicle in a virtual underwater environment is created by the master's project "Virtual Coral Reef 3 TraVis".

VR Touch

Blinde und Sehbeeinträchtigte sollen mit Sehenden zusammen ein asymmetrisches und kollaboratives VR-Computerspiel spielen, indem sie gemeinsam als professionelle Diebe in einem Museum einbrechen und sich durch die verschiedenen Sicherheitsvorkehrungen kämpfen.

Virtual Interactive Assembly/Disassembly

Virtual Interactive Assembly/Disassembly is a bachelor project of the computer graphics group at the University of Bremen.

Virtual Coral Reef 2

The master's project "VR CoralReef" creates a Virtual Reality environment in a coral reef in the Indo-Pacific region.


The bachelor project IVOR (interactive, virtual operation room) is developing a human-centered helping system in the operation room.

Virtual Coral Reef

The bachelor project VR-Coralreef is developing a simuluation as a video game of coralreefs and its behaviors when the parameters are changing, in cooperation with the ZMT. The simuluation uses the Microsoft Kinect and stereo rendering for different 3D devices.


The master project Kinaptic is developing a video game for blind and sighted people using the Microsoft Kinect, haptic feedback devices and stereo rendering for different 3D devices.

Natural User Interaction for Cars

Therefore this project is researching contact-free and multimodal interaction metaphors: Gesture, speech, skin resistance, line of sight, etc.  Using the example of setting a mirror: The voice command “Adjust mirror” and a corresponding hand or finger movement may be used to configure the right side mirror. A driving simulator provides the necessary means for testing by linking these new metaphors to parts of a virtual car.

N-Body Particle Simulation using Lennard-Jones Forces

The goal of this student project was to simulate particle systems, where the so-called Lennard-Jones acts between pairs of particles, with as many particles as possible while still keeping the computations (almost) real-time.