Apr, 2018: Zukunftstag 2018. Two pupils of the Gymnasium Horn came to visit the University of Bremen and created their own website with wordpress.

Apr, 2018: We got invited by KUKA to showcase our demo at the European Robotics Forum 2018 in Tampere, Finland

Feb, 2018: The House of Science, Bremen hosts an exhibition about local scientists and science projects with collaborators around the world. One of the featured exhibits is a demo of our Autonomous Surgical Lamps, developed by Jörn Teuber of the Computer Graphics and Virtual Reality group. The exhibition will be open until the 21st of April (photos).

Feb, 2018: The University of Bremen participates in the opening of a research laboratory in Bangkok.

Nov, 2017: 2017 VRST Best Poster Award Winner. Michael Bonfert, Melina Cahnbley, Inga Lehne, Ralf Morawe, Gabriel Zachmann and Johannes Schöning are winning the award for the poster titled "Augmented Invaders: A Mixed Reality Multiplayer Outdoor Game."

Nov, 2017: Organizers of the French VR conference and trade show Laval Virtual immersed themselves into a variety of different virtual environments where they learned about current projects of the Computer Graphics & Virtual Reality lab at the University of Bremen (full report, in German).

Sep, 2017: Founding Everyday Activity Science and Engineering (EASE). EASE is a interdisciplinary research center at the University of Bremen that investigates everyday activity science & engineering. For more Information click here.

Jun 17, 2017: Haptic and hand tracking demos at the Open Campus 2017.

Feb-Apr 2017: David Vilela (Mechanical Engineering Laboratory, University of Coruna, Spain) visited our lab. He is working on benchmarks to compare different intersection calculation methods in collisions, and also different force models.

Feb 2017: G. Zachmann and J. Teuber visited the Mahidol University in Bangkok, Thailand as part of a delegation from the University of Bremen. The goal of the visit was to foster the cooperation between the two universities and lay ground-work for future colaborations.

Jun 2016: Radio Bremen visited our lab to film the works of the Creative Unit "Intra-Operative Information" for a news magazine on the local TV station. Click here for the film at Radio Bremen. And Click here for the same film on our Website.

May 16, 2016: Patrick Lange was honored with the SIGSIM Best PhD Award at the ACM SIGSIM PADS Conference 2016.

Jun 19-21, 2015: G. Zachmann gives invited talk at the DAAD-Stipendiatentreffen in Bremen, Germany.

Jun 2015: Haptic and hand tracking demos at the Open Campus 2015.

Dec 08-10, 2014: ICAT-EGVE 2014 and EuroVR 2014 conferences at the University of Bremen organized by G. Zachmann.

Sep 25-26, 2014: GI VR/AR 2014 conference at the University of Bremen organized by G. Zachmann.

Sep 24-25, 2014: VRIPHYS 2014 conference at the University of Bremen organized by G. Zachmann .

Feb 4, 2014: G. Zachmann gives invited talk on Interaction Metaphors for Collaborative 3D Environments at Learntec.

Jan 2014: G. Zachmann got invited to be a Member of the Review Panel in the Human Brain Project for the Competitive Call for additional project partners

Nov 2013: Invited Talk at the "Cheffrühstück 2013"

Oct 2013: PhD thesis of Rene Weller published in the Springer Series on Touch and Haptic Systems.

Jun 2013: G. Zachmann participated in the Dagstuhl Seminar Virtual Realities (13241)

Jun 2013: Haptic and hand tracking demos at the Open Campus 2013.

Jun 2013: Invited talk at Symposium für Virtualität und Interaktion 2013 in Heidelberg by Rene Weller.

Apr 2013: Rene Weller was honored with the EuroHaptics Ph.D Award at the IEEE World Haptics Conference 2013.

Jan 2013: Talk at the graduation ceremony of the University of Bremen by Rene Weller.

Oct 2012: Invited Talk by G. Zachmann at the DLR VROOS Workshop Servicing im Weltraum -- Interaktive VR-Technologien zum On-Orbit Servicing in Oberpfaffenhofen, Munich, Germany.

Oct 2012: Daniel Mohr earned his doctorate in the field of vision-based pose estimation.

Sept 2012: G. Zachmann: Keynote Talk at ICEC 2012, 11th International Conference on Entertainment Computing.

Sep 2012: "Best Paper Award" at GI VR/AR Workshop in Düsseldorf.

Sep 2012: Rene Weller earned his doctorate in the field of collision detection.

Aug 2012: GI-VRAR-Calendar 2013 is available!

Function-oriented development with 3D VR-methods


New Methodologies for Automotive PLM by combining Function-oriented Development with 3D CAD and Virtual Reality

Today, a primary challenge within the automotive industry is the high and further increasing complexity of modern vehicles, caused by the growing numbers of vehicle functions, electronics and software. Considering such challenges, the approach of a function-oriented development extends the traditional component-oriented development by focusing an interdisciplinary development of vehicle functions as mechatronic and cyber-physical systems and it is an important measure to master the increasing product complexity. In addition, technologies like virtual reality, computer-aided design (CAD) and virtual prototyping offer largely established tools for the automotive industry in order to handle different challenges across product lifecycle management. So far, however, the promising potentials of 3D virtual reality methods have not yet been evaluated in the context of an automotive function-oriented development. Therefore, this research focuses on the question how 3D virtual reality methods can improve relevant workflows and generally streamline a function-oriented development.

To address this research goal, a prototypical implementation is developed which is based on a consistent integration of vehicle function architectural data with 3D CAD data. A primary contribution of this thesis is the development and evaluation of novel, function-oriented 3D methods which are enabled by this kind of data integration. Based on the prototypical implementation, these methods are designed, developed and evaluated. With the application on different automotive use cases it is shown that these novel 3D methods provide a significant benefit for function-oriented development and comparable applications of systems engineering. Moreover, proposals are provided on how these methods can be integrated into prospective 3D tools in order to solve relevant function-oriented tasks much more efficiently in the future. User studies are used to further evaluate the novel 3D methods and to identify improvement potentials and areas for future work.

This research connects two heterogeneous domains of automotive development in order to provide
novel, beneficial methods for function-oriented product lifecycle management.

Novel 3D methodologies for function-oriented visualization and analyses

6DOFWorkspace 6DOFPlayfield
Two examples of function-oriented 3D visualization and localization for analysis tasks.
Left:Headlamp flasher vehicle function elements, Right: Steering column power supply grounding connection.

Interactive exploration of 3D CAD data and retrieval of function-oriented information.

Analysis of function distributions within crash-relevant vehicle zones.



Example #1: Localization of elements of a vehicle headlamp flasher function